High School Baseball Preseason Curriculum: 8-Week Plan
By the Practice Plan App Coaching Team · Published August 2026
- 1.Who Is This 8-Week Preseason Plan For?
- 2.How Is the Preseason Structured?
- 3.How Are Practices Organized?
- 4.How Does the Throwing Program Ramp?
- 5.How To Use the Linked Practice Plans
- 6.The 8-Week Curriculum
- 7.What You'll Need
- 8.How Do I Run JV and Varsity in One Facility?
- 9.How Do I Manage Arms in January?
- 10.What Changes When We Move Outdoors?
- 11.How Do I Build the Pitching Staff Plan?
- 12.Frequently Asked Questions
Who Is This 8-Week Preseason Plan For?#
This curriculum is for the high school coach starting a JV and varsity program in January with arms that have not thrown since fall ball, a gym and a couple of cages instead of a field, and a first game roughly eight weeks out. It assumes four practices a week of about 90 minutes (two 120-minute pitcher-catcher battery days in Weeks 5 and 7), a mixed room of returning varsity players and first-year high schoolers, and tryouts inside the second week. Adjust the start date to your state association's first legal practice day; the arc holds whether you begin in January or late February.
How Is the Preseason Structured?#
Four blocks built around the arm. Weeks 1-2 install the interval throwing program and arm-care routine indoors, capture baseline numbers, and run tryouts without asking anyone to max out. Weeks 3-4 build the defense (infield fundamentals, outfield reads, relays) and the swing (tee to front toss to live). Weeks 5-6 put pitchers on the mound for the first time on a written bullpen progression, add catcher work, and teach baserunning, bunt defense, and first-and-third, ideally as the team moves outdoors. Weeks 7-8 play intrasquad games under real pitch counts, install cuts and relays and situational team defense, and rehearse the game-week rhythm and pitching staff plan that carries the season.
How Are Practices Organized?#
Every practice keeps one skeleton: dynamic warm-up and arm-care bands, the throwing program at that day's distance, a position-group period, a team period matched to the week's theme, and a cool-down flush with the throwing log filled in. Cage stations run at one end of the facility while defense runs at the other so 30 players never wait on two cages. Pitchers and catchers get their own periods inside the same 90 minutes; the two battery days pull them out for a dedicated 120-minute session while position players run cage rotation and defensive stations.
How Does the Throwing Program Ramp?#
Slowly and on paper. Distances step up each week over at least six weeks; nobody throws a bullpen before Week 5; pens progress from flat ground to mound and from 25 to 35, 45, and 60 pitches with two days between them; and scrimmage innings count toward the week's total. In January that means longer warm-ups, sleeves and layers, and no throwing until players have broken a sweat. Once games start, pitch counts and required rest days come from your state association's pitch-count table, and this plan builds the logging habit so that table is easy to follow.
How To Use the Linked Practice Plans#
Seven of the eight weeks link a complete practice plan from the library: a fall-ball first-practice plan (arm care, defense, live BP) that doubles as the indoor opener, the tryout skeleton, and the game-week rhythm day; a 90-minute infield defense plan; a hitting fundamentals plan; a pitching fundamentals plan for JV and first-year arms; and a 120-minute varsity pitcher-catcher battery plan. Where a linked plan was written for a different level or setting, the practice summary says what to trim or swap. The library's elementary small-sided plans are not linked because their coach-pitch mini-scrimmage format does not fit high school arms; the situational mini-games in Weeks 6 and 7 are written inline instead. Run linked plans as written the first time, then keep their period structure and rotate your own drills into the teaching blocks.
The 8-Week Curriculum#
8 weeks · 4 practices per week · 90-minute sessions
Week 1
Throwing Program Install & Arm Care (Indoor)
▾
Week 1
Throwing Program Install & Arm Care (Indoor)
Goal
Every player completes four logged throwing days at the Week 1 distance cap, performs the band and scap arm-care circuit without cues, and has baseline numbers recorded (60-yard time, catch-and-throw velocity if you have a radar, sit-and-reach and shoulder mobility screen).
Practices
- First Practice: Arm Care, Defense & Cage Work (Indoor) · 90 min
Run the linked fall-ball first-practice plan moved into the gym: keep its arm-care and throwing periods but cap long toss at the Week 1 program distance, run the defensive periods on the gym floor with soft-covered balls, and replace live BP with two cage tee stations.
- Throwing Program Day 1 & Baseline Testing · 90 min
Twenty minutes of arm care and progressive catch play at the program's short-distance cap, then testing stations (60 time, mobility screen, exchange velocity) that rotate every 12 minutes, closing with a band flush and a written throwing log for every player.
January in the gym: nobody throws hard, everybody throws with a purpose. This week installs the throwing program and arm-care routine that every later practice reuses, and captures the baseline numbers tryouts will be measured against.
- Mon: Arm-care install (bands, scap series, wrist and forearm work), throwing program Day 1 at the short-distance cap, gym ground-ball footwork without gloves-to-glove pressure, expectations meeting.
- Tue: Linked fall-ball plan adapted indoors: arm care, program throwing, four-corner defense on the gym floor, cage tee stations replacing live BP.
- Thu: Throwing Day 3, catch-play footwork (crow hop, quick exchange), baseline testing stations (60 time in the hallway or turf, mobility screen, exchange velocity).
- Fri: Throwing Day 4, position-group intro rotations (infield glove work, outfield drop steps, catcher receiving on knees), conditioning finisher with a full cool-down and band flush.
Week 2
Tryouts & Evaluation While the Arms Keep Ramping
▾
Week 2
Tryouts & Evaluation While the Arms Keep Ramping
Goal
Every candidate is scored on the same five stations (throw, field, hit, run, position skill) by two evaluators, throwing distance advances one step on the program, and JV and varsity rosters are posted by Friday with a written reason for every cut.
Practices
- Tryout Evaluation Stations · 90 min
Five scored stations rotating every 15 minutes with two evaluators each: program throwing, infield ground balls, outfield fly balls and drop steps, cage hitting, and a position skill (catcher receiving, pitcher flat-ground). Every player gets a printed score sheet.
- Full-Team Evaluation Day · 90 min
Run the linked fall-ball plan as the tryout skeleton: its arm-care and defensive periods give evaluators live reads on footwork and exchange, and its BP period becomes scored cage rounds. Trim long toss to the Week 2 program distance.
Tryouts are still practice: the throwing program keeps ramping underneath the evaluation, and nobody's arm gets sacrificed to a radar gun. Score what you can see, write it down, and tell every player where they stand.
- Mon: Evaluation stations day one: program throwing (scored on mechanics and carry, not max effort), infield and outfield fielding stations, 60 time re-check for anyone who missed Week 1.
- Tue: Hitting evaluation in the cages (tee, front toss, machine at moderate speed) with two evaluators per cage; catchers and pitchers pulled for a short flat-ground look, no mound yet.
- Thu: Linked fall-ball plan used as a full-team evaluation skeleton: arm care, defensive periods with live reads, cage BP rounds scored on quality of contact.
- Fri: Situational scrimmage-lite (coach pitch or machine, runners placed) for the final looks; individual meetings and roster posting after practice.
Week 3
Infield Defense Fundamentals & Outfield/Relay Basics
▾
Week 3
Infield Defense Fundamentals & Outfield/Relay Basics
Goal
Every infielder fields 100+ ground balls this week with a consistent triangle, funnel, and four-seam exchange, turns a 6-4-3 and 4-6-3 at controlled speed, and every outfielder hits the cutoff man on 8 of 10 throws in the relay drill.
Practices
- Infield Defense Fundamentals · 90 min
Run the linked 90-minute infield defense plan as written for JV and first-year infielders; varsity infielders use the same period structure with the double-play block extended and throw distances kept inside the Week 3 program cap.
- Outfield Reads & Relay Lines · 90 min
Drop-step and crossover reads off a fungo, communication rules (center fielder has priority), then relay lines with a cutoff man scoring hits to the glove side; long toss lives inside this period so arms get one ramp day, not two.
Rosters are set; now build the defense. Throwing volume rises with the program, so infield reps come with soft-toss and short-hop machines before full-distance throws, and outfield relay work doubles as long-toss day.
- Mon: Linked infield defense plan: pre-pitch, triangle, funnel, four-seam exchange, feeds and turns at half speed.
- Tue: Outfield day: drop steps, do-or-die reads, communication calls, relay lines at program distance; infielders repeat feeds off a fungo.
- Thu: Team defense on the gym floor or turf: 21 outs from a fungo (routine plays only), first-and-second double-play depth, pop-up priority.
- Fri: Position-group stations plus a defensive scrimmage half (fungo-driven, runners live), band flush and throwing log check.
Week 4
Hitting Fundamentals: Tee to Front Toss to Live
▾
Week 4
Hitting Fundamentals: Tee to Front Toss to Live
Goal
Every hitter can describe and demonstrate their load, stride, and contact point on the tee, hits 70% hard contact off front toss, and takes a first controlled live round against a coach or a pitcher throwing at 60-70% from behind an L-screen. Program throwing continues on the days that fit.
Practices
- Hitting Fundamentals · 90 min
Run the linked 90-minute hitting plan as written for the whole team: tee mechanics, front-toss timing, and pitch recognition. Varsity hitters run the same periods with two-strike constraints added in the front-toss block.
- Cage Rotation: Tee to Front Toss to Live · 90 min
Four groups rotate every 12 minutes through tee, front toss, machine, and a live station where a coach or a rested pitcher throws from behind an L-screen at 60-70%; hitters track hard-contact percentage on a card and move up a station only when they hit the mark.
Bats come out for real this week. The progression is tee, front toss, then live, and every hitter earns the next station by proving the one before it. Throwing program stays on the calendar as a shorter period.
- Mon: Linked hitting fundamentals plan: grip, stance, load, stride, and contact on tees, then front toss with a contact-point focus.
- Tue: Cage rotation (tee, front toss, machine, tee), 4 groups by 12 minutes; infield/outfield stations for anyone waiting.
- Thu: Two-strike approach and pitch recognition (colored-dot balls, front toss); first live rounds off a coach behind the L-screen at 60-70%.
- Fri: Situational hitting stations (hit-and-run, runner on third fewer than two outs, sacrifice bunt), band flush, review of the throwing logs.
Week 5
Pitching Fundamentals & Battery Days
▾
Week 5
Pitching Fundamentals & Battery Days
Goal
Every pitcher throws two bullpens this week on a written progression (flat ground to mound, 25 then 35 pitches, fastball command first) with a catcher who logs strikes and misses; catchers complete receiving, blocking, and throwing periods and each pitcher-catcher pair has a signals plan.
Practices
- Pitching Fundamentals (JV & First-Year Arms) · 90 min
Run the linked 90-minute pitching fundamentals plan as written for JV and first-year pitchers: delivery mechanics, PFP, and arm care. Varsity pitchers use the same arm-care and PFP periods, then throw a 25-pitch flat-ground to mound pen instead of the mechanics block.
- Pitcher-Catcher Battery Day · 120 min
Run the linked 120-minute battery plan with the pitch-design period simplified: fastball command to both sides, one secondary pitch, and pitch-calling basics. Pens are 35 pitches, logged by catchers, and receiving, blocking, and throw-down periods run for catchers while pitchers recover.
Mound work starts here, deliberately late: five weeks of program throwing come first. Bullpens are counted, logged, and separated by at least two days. Position players hit and field on the same days at the other end of the facility.
- Mon: Linked pitching fundamentals plan for JV and first-year pitchers (delivery, balance, direction, PFP), while varsity arms throw a 25-pitch flat-ground to mound pen; position players in cage rotation.
- Tue: Position-player day: infield/outfield fundamentals repeat; pitchers do arm care, conditioning, and PFP (covering first, comebackers, bunts) with no throwing beyond catch play.
- Thu: Linked 120-minute battery day: fastball command, pitch-calling basics, receiving and blocking, 35-pitch pens logged by catchers.
- Fri: Team defense with pitchers on the mound at 60% for live reads (no counts, no full-effort pitches), band flush and log review; nobody who threw Thursday pitches Friday.
Week 6
Baserunning, Bunt Defense & First-and-Third
▾
Week 6
Baserunning, Bunt Defense & First-and-Third
Goal
Every player runs primary and secondary leads, reads a ball in the dirt, and tags correctly; the defense executes both bunt-defense calls and two first-and-third coverages against a live offense with fewer than two mistakes per rep block. Bullpens continue at 45 pitches.
Practices
- Baserunning School · 90 min
Primary and secondary leads, dirt-ball reads, tag-ups, and first-to-third rounds off a fungo, run as four groups rotating every 15 minutes with a coach at each base; pitchers throw catch play and PFP at the same time so nobody stands around.
- Bunt Defense & First-and-Third · 90 min
Run the linked infield defense plan's warm-up and ground-ball periods, then replace the double-play block with bunt-defense rotations (both calls, runners live) and two first-and-third coverages against a live offense. Say the calls the same way you will in the dugout.
Weather permitting, this is the first full week outside, and the field itself is a teaching tool: real distances, real dirt, real reads. If it is still snowing, the gym version works with cones and a shorter diamond, but call the plays exactly the same way.
- Mon: Baserunning school: leads, secondaries, dirt-ball reads, tag-ups, first-to-third rounds off a fungo; pitchers throw catch play and PFP.
- Tue: Linked infield defense plan adapted: double-play periods replaced by bunt-defense rotations (both calls) and first-and-third coverages against a live offense.
- Thu: Battery pens (45 pitches, logged) at one end; situational mini-games at the other: runner on first, bunt situation, first-and-third, scored on execution.
- Fri: Team defense review with pitchers holding runners (slide steps, pickoff timing) at 70%, then a full band flush and throwing-log check.
Week 7
Team Defense & Intrasquad Scrimmages
▾
Week 7
Team Defense & Intrasquad Scrimmages
Goal
Cuts and relays are executed correctly on 9 of 10 fungo reps to every base; the team plays two intrasquad games with pitchers on counted innings (pen work counts toward the total) and every pitcher's pitches logged and rest days honored per your state association's pitch-count table.
Practices
- Cuts, Relays & Situational Team Defense · 90 min
Relay lines to every base with trail runners live, then 21-out situational defense off a fungo with runners placed and calls made from the dugout; pitchers work PFP and pickoff timing while the outfield relays run.
- Battery Day: Building Toward Opening Week · 120 min
Run the linked 120-minute battery plan with the pens extended: starters to 60 pitches or two live innings, relievers to 30, all logged by catchers with a first-pitch-strike percentage. Keep the pitch-calling period; it becomes the staff's game plan next week.
Everything installed so far gets played. Scrimmage innings are real innings for arm management: count them, log them, and rest pitchers by your state's table before opening day, not after.
- Mon: Cuts and relays to every base off a fungo (trail runners live), then situational team defense: 21 outs with runners placed and calls made from the dugout.
- Tue: Intrasquad game one, five innings, pitchers on 30-45 pitch limits set from their pen progression; hitters have an approach card for every at-bat.
- Thu: Linked battery day: starters build to 60-pitch pens or two live innings, relievers 30, catchers run the pens and log every pitch; position players in cage rotation and defensive stations.
- Fri: Intrasquad game two with the pitchers who did not throw Thursday, then a full-team debrief on defensive mistakes from both games and a written fix list for Week 8.
Week 8
Opening-Week Rhythm & Pitching Staff Plan
▾
Week 8
Opening-Week Rhythm & Pitching Staff Plan
Goal
The staff has a posted rotation with named starters, piggyback arms, and relievers, a pitch-count log the head coach signs before every game, and rest days scheduled per your state association's table; the team runs a full pregame routine twice and plays its first game with nothing new installed.
Practices
- Game-Week Practice: Arm Care, Defense & Live BP · 75 min
Run the linked fall-ball plan trimmed to 75 minutes on game weeks: keep arm care and the throwing program in full, shorten the defensive periods to routine plays and one situation, and cap live BP at two rounds so pitchers who threw yesterday only do arm care.
- Pregame Routine Rehearsal · 90 min
A 90-minute walk through the exact pregame sequence at game time: arrival and stretch, throwing program, infield-outfield with the actual starting nine, cage rounds by lineup order, and the pitcher's pregame pen (30 pitches, logged) with the catcher who will call the game.
Nothing new. This week rehearses the routine that runs the rest of the season: a game-week practice rhythm, a pregame sequence everyone knows, and a pitching staff plan on paper.
- Mon: Staff meeting with the pitchers (rotation, roles, rest rules), then the linked fall-ball plan trimmed as the standing game-week practice: arm care, defense, live BP.
- Tue: Full pregame routine rehearsal at game time (arrival, stretch, throwing program, infield-outfield, hitting), then a short situational period and stop.
- Thu: Opening game (or the last intrasquad if your schedule starts later); pitch counts logged and posted; the day before is arm care and a 60-minute sharpener only.
- Fri: Post-game flush: mobility, band circuit, light defensive review from the game, and the Week 9 plan written on the whiteboard using the same rhythm.
| Week | Theme & Goal | Practices |
|---|---|---|
| Week 1 | Throwing Program Install & Arm Care (Indoor) Every player completes four logged throwing days at the Week 1 distance cap, performs the band and scap arm-care circuit without cues, and has baseline numbers recorded (60-yard time, catch-and-throw velocity if you have a radar, sit-and-reach and shoulder mobility screen). Interval throwing programArm-care routineBaseline testing |
January in the gym: nobody throws hard, everybody throws with a purpose. This week installs the throwing program and arm-care routine that every later practice reuses, and captures the baseline numbers tryouts will be measured against.
|
| Week 2 | Tryouts & Evaluation While the Arms Keep Ramping Every candidate is scored on the same five stations (throw, field, hit, run, position skill) by two evaluators, throwing distance advances one step on the program, and JV and varsity rosters are posted by Friday with a written reason for every cut. Standardized evaluationThrowing ramp step 2Roster decisions |
Tryouts are still practice: the throwing program keeps ramping underneath the evaluation, and nobody's arm gets sacrificed to a radar gun. Score what you can see, write it down, and tell every player where they stand.
|
| Week 3 | Infield Defense Fundamentals & Outfield/Relay Basics Every infielder fields 100+ ground balls this week with a consistent triangle, funnel, and four-seam exchange, turns a 6-4-3 and 4-6-3 at controlled speed, and every outfielder hits the cutoff man on 8 of 10 throws in the relay drill. Ground-ball mechanicsDouble-play feedsOutfield reads & relays |
Rosters are set; now build the defense. Throwing volume rises with the program, so infield reps come with soft-toss and short-hop machines before full-distance throws, and outfield relay work doubles as long-toss day.
|
| Week 4 | Hitting Fundamentals: Tee to Front Toss to Live Every hitter can describe and demonstrate their load, stride, and contact point on the tee, hits 70% hard contact off front toss, and takes a first controlled live round against a coach or a pitcher throwing at 60-70% from behind an L-screen. Program throwing continues on the days that fit. Swing mechanics on the teeFront-toss timingFirst live rounds |
Bats come out for real this week. The progression is tee, front toss, then live, and every hitter earns the next station by proving the one before it. Throwing program stays on the calendar as a shorter period.
|
| Week 5 | Pitching Fundamentals & Battery Days Every pitcher throws two bullpens this week on a written progression (flat ground to mound, 25 then 35 pitches, fastball command first) with a catcher who logs strikes and misses; catchers complete receiving, blocking, and throwing periods and each pitcher-catcher pair has a signals plan. Delivery and commandBullpen progressionCatcher receiving & blocking |
Mound work starts here, deliberately late: five weeks of program throwing come first. Bullpens are counted, logged, and separated by at least two days. Position players hit and field on the same days at the other end of the facility.
|
| Week 6 | Baserunning, Bunt Defense & First-and-Third Every player runs primary and secondary leads, reads a ball in the dirt, and tags correctly; the defense executes both bunt-defense calls and two first-and-third coverages against a live offense with fewer than two mistakes per rep block. Bullpens continue at 45 pitches. Leads, reads & tagsBunt defense callsFirst-and-third coverages |
Weather permitting, this is the first full week outside, and the field itself is a teaching tool: real distances, real dirt, real reads. If it is still snowing, the gym version works with cones and a shorter diamond, but call the plays exactly the same way.
|
| Week 7 | Team Defense & Intrasquad Scrimmages Cuts and relays are executed correctly on 9 of 10 fungo reps to every base; the team plays two intrasquad games with pitchers on counted innings (pen work counts toward the total) and every pitcher's pitches logged and rest days honored per your state association's pitch-count table. Cuts & relaysSituational team defenseIntrasquad games with pitch counts |
Everything installed so far gets played. Scrimmage innings are real innings for arm management: count them, log them, and rest pitchers by your state's table before opening day, not after.
|
| Week 8 | Opening-Week Rhythm & Pitching Staff Plan The staff has a posted rotation with named starters, piggyback arms, and relievers, a pitch-count log the head coach signs before every game, and rest days scheduled per your state association's table; the team runs a full pregame routine twice and plays its first game with nothing new installed. Rotation & pitch-count logPregame routineGame-week rhythm |
Nothing new. This week rehearses the routine that runs the rest of the season: a game-week practice rhythm, a pregame sequence everyone knows, and a pitching staff plan on paper.
|
Get this curriculum set up for your program — free.
We'll load this 8-week curriculum into Practice Plan App for your organization — shared templates for every coach, team, and age group, so your whole program runs the same season plan without PDFs and group texts.
What You'll Need#
- Resistance bands (J-band style) and a posted arm-care circuit card for every player
- Batting cages with tees, L-screens, and front-toss buckets (soft-covered or dimpled balls for the gym)
- Portable mound or indoor mound and a home plate for bullpens; catcher's gear for every catcher
- Throwing log sheets or a shared spreadsheet for daily distances, pen counts, and pitch counts
- Fungo bats, buckets of practice baseballs, and short-hop or pitching machine for volume infield and hitting reps
- Cones and throw-down bases for gym baserunning and relay lines
- Radar gun or exchange-velocity tool (optional) and a stopwatch for 60-yard baseline testing
- Whiteboard for the daily practice plan, rotation, and posted pitch-count/rest table
How Do I Run JV and Varsity in One Facility?#
Share the skeleton, split the teaching. Warm-up, arm care, and the throwing program happen together so the standard is the same for everyone; the position-group and team periods split by level, with an assistant running the JV block off the same practice plan at a simpler standard. In cage rotation, group by level, not by grade, so a strong freshman hits with varsity and a returning junior who needs the tee gets it. Give every first-year player a varsity partner for catch play through Week 3, and post the daily plan on a whiteboard so both groups know where they go without asking.
How Do I Manage Arms in January?#
Treat the throwing log as seriously as the roster. Every player records distance, throws, and how the arm felt after every session; a coach initials the log on the way out. Nobody throws a pen before Week 5, nobody pitches on back-to-back days, and any pitcher who reports arm pain (not soreness) is shut down until a trainer or physician clears them. Once games begin, the head coach signs the pitch-count sheet before and after every game and schedules rest days from your state association's table; if two coaches disagree on a count, the higher number stands.
What Changes When We Move Outdoors?#
Nothing about the plan, a lot about the details. Keep the same period order and the same calls you used in the gym so the transition is about the surface, not the system. Add ten minutes to the warm-up in cold weather, keep sleeves on for throwing, and shorten the first outdoor long-toss day one step below where the program says because real distances feel longer than gym distances. Wet fields mean the infield plan runs on turf or in the gym; do not run ground balls on frozen dirt. Have a written rain plan for every practice from Week 6 on: cages, gym defense, and a classroom session on signals and situations.
How Do I Build the Pitching Staff Plan?#
By Week 8 the pen logs tell you who can carry innings and who is a two-inning arm. Post a rotation with named starters, a piggyback for each, and defined relief roles, and pair every starter with the catcher who has caught his pens. Build the schedule backwards from your state association's rest requirements so a starter is never scheduled on a day he is ineligible, and give JV its own staff rather than borrowing varsity arms mid-week. Review the plan every Monday of the season with the pitch-count log open, and change roles based on the log, not on the last game's box score.
Frequently Asked Questions#
How should a high school baseball preseason be structured?
▾
Around the arm. Two weeks of an interval throwing program and arm care before anyone throws hard, defense and hitting fundamentals in Weeks 3-4 while the program keeps ramping, first bullpens on a written progression in Week 5, then baserunning, situational defense, and intrasquad games under real pitch counts in Weeks 6-7. The last week is rehearsal: a game-week practice rhythm, a pregame routine, and a posted pitching staff plan. This curriculum maps that arc across eight weeks with four practices a week.
How long should a high school baseball throwing program ramp before pitchers throw bullpens?
▾
At least four to five weeks of progressive catch play and long toss on a written distance schedule, which is why this plan does not put a pitcher on the mound until Week 5. Pens then progress from flat ground to mound and from 25 pitches to 35, 45, and 60 with two days between them, and scrimmage innings count toward the weekly total. Pitchers coming off a fall or winter program can compress the front end slightly; pitchers who did not throw all winter should not.
What should high school baseball tryouts look like?
▾
Standardized and written down. This plan runs tryouts in Week 2 as five scored stations (throw, field, hit, run, position skill) with two evaluators each and a printed score sheet for every candidate, then a full-team evaluation day on the linked fall-ball practice plan and a situational scrimmage-lite for final looks. Throwing is scored on mechanics and carry, not max effort, because arms are still ramping. Post rosters by Friday and give every player a reason and a next step in a short individual meeting.
How do I manage pitch counts and rest days for high school pitchers?
▾
Log every pitch, in practice and in games, and schedule rest from your state association's pitch-count table rather than from memory. This plan builds the habit early: catchers count and record every bullpen from Week 5, the head coach signs the pitch-count sheet before and after each intrasquad or game from Week 7, and the Week 8 staff plan is built backwards from the required rest days so no starter is ever scheduled on a day he is ineligible. If two coaches disagree on a count, the higher number stands.
How do I run baseball practice indoors in January?
▾
Keep the outdoor skeleton and change the tools. Arm care and the throwing program run in a gym or hallway with soft-covered balls at program distances; ground balls come off a fungo or short-hop machine on the gym floor; cages handle tee, front toss, and machine rounds while defense runs at the other end so nobody waits. Baserunning and relays use cones and throw-down bases. Add ten minutes to warm-ups in cold facilities and do not let anyone throw until they have broken a sweat. Weeks 1-5 of this plan are written for exactly this setup.
How do I coach JV and varsity baseball together in preseason?
▾
Share warm-up, arm care, the throwing program, and team culture; split the position-group and team periods by level with an assistant running the JV block off the same practice plan at a simpler standard. Group cage rotation by ability rather than grade, pair first-year players with varsity partners for catch play through Week 3, and give JV its own pitching staff instead of borrowing varsity arms mid-week. The linked pitching fundamentals plan is the JV and first-year mound day while varsity runs the battery plan.
More Baseball season curricula
Run This Curriculum Across Your Whole Program
We'll set this curriculum up for your organization for free — shared templates, coach accounts, and a season calendar every team can follow.
Program director? See how directors use Practice Plan App or explore youth program features.