Middle School Season Kickoff Practice Plan (90 Minutes)

Track and FieldMiddle SchoolBeginner90 minutes

By the PracticePlan Coaching Team · Published June 2026

Practice context: Track and Field · middle school · 90 minutes · Goal: teach day-one expectations and give every kid safe, high-rep introductions to sprint form, starts, relay exchanges, and long jump.

Day-One Goals (What “Good” Looks Like)#

This is a first-week kickoff, so the win is organization + reps. You’re teaching kids how practice runs (where to stand, how to rotate, how to listen fast), while sneaking in the key building blocks: posture, arm action, knee drive, pushing out of a start, and safe takeoff/landing basics for long jump.

  • Safety first: clear run lanes, no crossing the track, and only one group jumping at a time.
  • Fast teaching, lots of moving: explain in 20–30 seconds, demo once, then coach while they rep.
  • Simple standards: “Freeze your finish,” “walk back outside the lane,” “baton stays in the right hand unless I say otherwise.”

How This Practice Flows#

We start with a dynamic warm-up that doubles as your first classroom: spacing, listening, and body control. Then we build sprint mechanics from the ground up (wall drills → A-skips), immediately connect it to acceleration starts, and then split time between relay exchanges and an intro to long jump. The last big block is a rotation so nobody stands around and you can see who needs extra help.

Coach Roles (Even If It’s Just You)#

  • Coach at the start line: runs the acceleration reps and keeps the lane clear.
  • Coach at exchanges/jump pit: watches for safety and gives one correction per rep.
  • If you’re solo: set the rotation so you can stand where the biggest safety risk is (usually long jump board/pit), and make the other station more self-running (relay “walk-in” exchanges with cones).

What To Say Today (So Kids Know the Rules)#

Before you start moving, give them three non-negotiables: (1) when a rep ends, freeze so you can be coached, (2) walk back outside the run lane, and (3) if you don’t know where to go, find a cone line and get behind it. That one minute saves you ten later.

The 90-Minute Practice Plan#

9-period beginner middle school practice · 90 min

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What You'll Need#

  • Flat agility discs (20–30) to mark lanes and zones
  • Tall cones (6–10) for station boundaries
  • Relay batons (6–12) or taped PVC substitutes
  • Measuring tape (25–50m) for exchange spacing and approach marks
  • Stopwatch/phone timer
  • Chalk or athletic tape for takeoff zone marks
  • Rake and shovel (if using a sand pit)

How To Run The Sprint Mechanics + Acceleration Block#

This is the most important teaching window of the day because it sets their sprint “default.” Keep the lines short and the reps quick. I like two lanes: one lane doing wall drill reps while the other lane does A-skips down a 15–20m lane, then they swap. When you move to acceleration, keep it to 10–15m so they can stay powerful without popping up and flailing.

  • Rep rhythm: demo once → 3 reps each → quick water sip if needed → 3 more reps.
  • Coach position: stand 5–8m in front so you see shin angle and torso lean on the first steps.
  • One cue per rep: pick the biggest fix and say it as they reset (don’t lecture while they run).

Common Breakdowns And Exact Fixes#

  • Breakdown: kids “reach” with the foot and land in front of their body on A-skips.
    Why it happens: they think bigger steps = faster.
    Fix: put a cone 10m away and tell them, “Same height, faster rhythm.” If they still reach, have them do 2 reps of marching A’s first, then go back to skipping.
  • Breakdown: on starts, they stand straight up by step 2.
    Why it happens: they’re trying to look fast instead of push.
    Fix: put a cone at 5m and say, “Nose down to the cone.” If they pop up, restart them and physically point their chest toward the cone before they go.
  • Breakdown: relay exchanges turn into a stop-and-hand-it-over.
    Why it happens: fear of missing the hand and not knowing where to look.
    Fix: start with a walk-in exchange: receiver walks, then jogs, then runs. Require the receiver to keep eyes forward and show a “pocket” hand (thumb down, palm back). If they keep turning, make them run past the cone without a baton once, then try again.
  • Breakdown: long jump kids jump straight up or take off from two feet.
    Why it happens: they don’t trust speed into the pit yet.
    Fix: use a 3-step approach to a takeoff zone (tape/flat cone box). Cue: “Run-run-JUMP (one foot).” If they two-foot, make them do 3 penultimate steps as a walk-through and call out which foot is the takeoff foot before the rep.

Adjustments For Roster Size, Space, And Equipment#

  • 8–10 athletes: keep everyone together longer. Do relay exchanges in pairs while you run a start line—one pair goes, next pair sets. Long jump becomes a quick “3-step pop-up” line with lots of reps.
  • 12–14 athletes: ideal for 2–3 stations. Two sprint lanes + one relay lane works well; then rotate into long jump.
  • 16–20+ athletes: you must station-rotate. Put a captain/experienced kid at each cone line to keep the order moving. If lines get longer than 6, split the station into two identical mini-stations (even if it’s shorter distance).
  • Limited batons: use taped PVC/relay tubes, a rolled-up towel with tape, or even a short cone as the “baton.” The skill is hand position + timing, not the brand of baton.
  • Chaos control move: if kids start wandering, blow the whistle once and say, “Freeze—point to your cone line.” Anyone not pointing correctly walks to you, you place them, and the group restarts. It’s a quick reset that stops the drift.

What To Do Next Practice#

Next time, keep the same warm-up and sprint mechanics (they need repetition), then add one new layer: 20m build-ups for smooth speed and a slightly longer relay exchange zone. Long jump can progress from 3-step to 5-step approaches. The first thing that will break down is still posture on starts and kids turning to look for the baton—plan to re-teach those two points in under two minutes and get right back to reps.

Frequently Asked Questions#

What if I only have one coach and 18+ kids?

Make the long jump station the “coach station” for safety and quality. Set the relay station as a self-running walk-in exchange with cones (start cone, go cone, exchange cone). Sprint starts can run in two lanes with a clear walk-back route outside the lanes.

How many acceleration reps should each kid get today?

Aim for 6–10 quality 10–15m starts per athlete. If you see form falling apart, cut the distance and keep the rep count high rather than letting them grind sloppy 30s.

I don’t have a long jump pit available yet. What can I do?

Do a takeoff-zone intro on grass or track: 3-step approach into a controlled “pop-up” jump and land on two feet on the ground (no diving). You’re teaching run-up rhythm and one-foot takeoff, not max distance.

Some kids can’t A-skip without tripping. Do I sit them out?

No. Put them on marching A’s for 2–3 reps, then have them do a slower skip in a shorter lane. They still rotate and still get coached—just at a speed they can control.

How do I keep relay lines from turning into standing around?

Run pairs in two parallel mini-lanes if you can. If not, require the next pair to be set (receiver at the go cone, passer holding baton) before the current pair finishes—no rep starts until the next pair is ready.

Customize This Plan for Your Team

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