60-Minute Beginner Baseball Practice Plan: Small-Sided Hitting & Baserunning Games To Mini Scrimmage
By the PracticePlan Coaching Team · Published June 2026
This is a 60-minute beginner baseball practice for elementary players (about 10–13 kids) built around lots of swings and lots of baserunning, finishing with a short coach-pitch mini scrimmage.
Why Small-Sided Games Work For Beginners#
The quickest way beginners improve is by getting more quality reps with less standing around. Small-sided games (3–4 players per group) keep everyone moving: one hitter, one ball-placer, and one or two shaggers, then rotate. The same approach for baserunning creates dozens of short, fast sprints and simple stop/go decisions instead of one slow lap.
How This Practice Is Structured#
We start with a quick warm-up and easy swings, then progress from tee work (still ball) to soft toss (slow moving ball) and finish with coach pitch (most game-like). After a short water reset, we play a baserunning race game that teaches running through first base and reacting to a coach’s stop/go and turn calls.
Grouping 10–13 Players#
For the hitting games, make three groups of 3–4 and give each group a tee or a coach. Everyone has a job each rep (hitter, ball-placer, shaggers). For baserunning, run two lanes so players race in pairs. For the mini scrimmage, combine into two teams of 5–6; if you’re short on coaches, keep the most independent station (tee) closest to you.
The 60-Minute Practice Plan#
7-period beginner elementary practice · 60 min
Customize This Plan →| Time | Period | Coaching Notes |
|---|---|---|
| 0:00–0:07 | Warm-Up And Easy Swings | Players spread out on the grass for a light jog, arm circles, and trunk twists, then grab a bat and face the same direction with full bat-length spacing. Flow: 30 seconds each movement, then 5 slow dry swings on your cue. Coach script: “Freeze your finish—hold it for one second.”
|
| 0:07–0:18 | Small-Sided Game: Tee Home Run Derby | Setup: Three groups of 3–4, each with a tee hitting into a net or open fence. Set a cone “home run line” out front. Each group has a hitter, a ball-placer, and shaggers. How it runs: Hitter gets 5 swings. A ball that passes the cone line on the ground or in the air scores 1 point. Rotate jobs after each turn so everyone hits and helps.
|
| 0:18–0:28 | Small-Sided Game: Soft-Toss Points Challenge | Setup: Two groups with a coach (or older helper) kneeling to the side tossing one whiffle ball at a time into a net. Cones mark a target zone on the net (line drive into the zone = points). Organization and safety: Waiting players stand behind a cone 10–12 feet back (no bats), and the hitter drops the bat at their feet after the last swing—coach retrieves it—before the next hitter steps in. How it runs: One ball tossed at a time; hitter takes 5 swings. Line drive into the target zone scores most; pop-ups and grounders score less. Keep the no-walk zone clear around the hitter.
|
| 0:28–0:31 | Water Break And Reset | Setup: Bats and helmets parked off to the side (not in walkways); players drink at the fence. Coaching: Quick drink, then preview baserunning. Remind them helmets stay on for the running game. Re-form into two short lines at home plate.
|
| 0:31–0:45 | Small-Sided Game: Beat-The-Throw Baserunning Race | Setup: Create two lanes (Lane 1 and Lane 2) from home to first with a flat finish disc 10 feet past first base in each lane. Put a cone “on-deck” spot for each lane behind and to the side of home plate so the next runner is waiting safely (no one standing in front of the hitter/runner path). Rep flow (keep kids moving): Run both lanes at the same time with two adults (or one coach plus a helper). Send a runner every 10–12 seconds per lane. While a runner is going, the next runner waits on the on-deck cone; everyone else is behind that cone line. Lane options:
Coaching points: Sprint through the bag and finish at the disc, then slow down under control. Add a “turn” round where the coach yells “two!” and the runner makes a banana turn toward second.
|
| 0:45–0:58 | Mini Scrimmage: Coach-Pitch Hit-And-Run Game | Setup: Combine into two teams of 5–6 and set a small diamond. Coach pitches underhand and close (or use a tee for the newest hitters). Everyone plays defense; the batting team waits behind the fence with helmets on. How it runs: Whole team bats once through the order, then switch sides. Keep the line moving and keep instruction short between hitters.
|
| 0:58–1:00 | Cool-Down And Review | Circle up on the grass with bats and helmets put away and balls in buckets. 2-minute wrap: Ask three quick prompts and keep answers to one sentence each: “Show me your balanced finish.” “Where do we hit the ball?” “Where do we stop after first?” Coach script: “When I say ‘team,’ you say ‘together’—then we’re done.” End on time. |
What You'll Need#
- Batting tees (3)
- Bats (6–8 shared)
- Batting helmets (enough for hitters/runners)
- Baseballs (2+ dozen)
- Soft/safety baseballs
- Whiffle balls (for soft toss)
- Throw-down bases (home, 1B, 2B, 3B)
- Cones (10–12)
- Flat finish discs (1–2)
- Ball buckets (2–3)
- Pinnies (2–3 colors)
- Protective net or L-screen (optional)
- Coach whistle
Running Hitting Stations Safely#
Bats and excited kids need clear boundaries. Set a cone “no-walk zone” around each hitter and make the rule that the bat only moves when a coach says “hit,” and it goes straight down after the turn (never carried around). Keep groups small so the hitter is the only one holding a bat at a time, and use helmets any time a player is swinging.
Coach the same two cues everywhere: eyes on the ball and finish balanced (hold the finish for one second on two feet). When a kid misses, avoid five fixes at once—reset feet and let them swing again. Keep turns short (about 5 swings) and rotate fast so attention stays high.
Common Mistakes For Beginner Hitters And Runners#
- Spinning and falling over — cue “finish on two feet” and return to tee swings until balance returns.
- Hitting the ball deep behind home — cue “hit it out front” and move the tee slightly forward.
- Slowing down before first base — put a finish disc 10 feet past the bag and make that the only place they stop.
- Watching their hit instead of running — cue “hit it and go” so they drop the bat and sprint.
Making The Mini Scrimmage Fun And Fair#
Coach pitch (or a tee for the newest kids) keeps the ball in play so players actually hit and run instead of watching strikeouts and walks. Use a rule that the whole team bats once through the order each inning before switching sides, so nobody sits too long and every kid hits. Keep outs friendly—call them, celebrate a good play, and keep the line moving. For beginners, effort, contact, and running hard matter more than the score.
Frequently Asked Questions#
How many swings should each kid get in the hitting games?
Aim for quick sets of about 5 swings, then rotate. Lots of short turns in a small group gives far more total swings than one long turn while everyone waits.
What if a player is afraid of being hit by the pitch?
Use a tee or soft toss for nervous hitters, and in the scrimmage pitch underhand and close so the ball is easy to track. Confidence comes from making contact, so keep it easy at first.
How do I stop kids from slowing down at first base?
Place a flat finish disc about 10 feet past first base and tell runners the disc is the finish line, not the base. Run all the way through it, then slow down under control.
Can I run this with fewer than 10 players?
Yes — use smaller groups (2–3 per hitting station) and play the mini scrimmage with two small teams. The games scale down easily.
More Elementary Baseball practice plans
60-Minute Beginner Baseball Practice Plan: Small-Sided Fielding Games to Coach-Pitch Mini Scrimmage
View Plan →
60-Minute Beginner Baseball Practice Plan: Small-Sided Game-Sense Games To Mini Scrimmage
View Plan →
Small-Sided Games To Scrimmage Practice Plan
View Plan →
More Fundamentals practice plans
60-Minute Beginner Baseball Practice Plan: Small-Sided Fielding Games to Coach-Pitch Mini Scrimmage
View Plan →
60-Minute Beginner Baseball Practice Plan: Small-Sided Game-Sense Games To Mini Scrimmage
View Plan →
Small-Sided Games To Scrimmage Practice Plan
View Plan →
More 60-minute practice plans
60-Minute Beginner Baseball Practice Plan: Small-Sided Fielding Games to Coach-Pitch Mini Scrimmage
View Plan →
60-Minute Beginner Baseball Practice Plan: Small-Sided Game-Sense Games To Mini Scrimmage
View Plan →
Small-Sided Games To Scrimmage Practice Plan
View Plan →
Customize This Plan for Your Team
Build your own version of this plan, adjust the periods and timing to fit your roster, and share it with your staff in minutes.